Fanasy XII takes place in Ivalice: the land of Final Fantasy Tactics.
But FFXII expands upon this world.
We find Ivalice in the middle of the Galtean Peninsula. Its three
continents of Ordalia, Valentia, and Kerwon, as well as a number of
smaller continents, are spread out across the region. Once united
in the Galtean Alliance, the continents of Ordalia and Valentia have
since become distant.
FFXII centers primarily around the kingdom of Dalmasca, Nabradia, and
the empires of Archadia and Rozarria. These countries are sandwiched
in a delicate political balances that soon shatters for an Archadian
|[ Dalmasca ]
small, proud country to which the majority of our characters belong,
the kingdom of Dalmasca is central to the story of FFXII. Because of
its strategic location, Dalmasca has prospered as a center for trade.
However, because of its placement, the small kingdom is a desirable
prize for the Empires battling to the east and west of it. Among Dalmasca's
locations are the Royal City of Rabanstre, the Giza Plains, the Estersand
and Westersand, the Garamsythe Waterway, the Barheim Passage, and the
|[ Archadia ]
Archadian Empire is one of the great powers in the world of Ivalice.
One of the greatest, in fact. It's struggle for power with the Rozarrian
Empire leaves Dalmasca and Nabradia tossing in between as pivotal lands
to be captured for supremacy in Ivalice. Among its most impressive locations
is the airship-filled Imperial City of Archades. Other places in Archadia
include the Tchita Uplands, the Phon Coast, the Sochen Cave Palace,
the Draklor Laboratory, the Port of Balfonheim, and the Cerobi Steppe.
|[ Nabradia ]
to Dalmasca is Nabradia, a kingdom likewise founded by the bloodline
of the Dynast-King. The country was allied with Dalmasca through the
marriage of Princess Ashe to Prince Rasler. The kingdoms had had a long-standing
partnership; Nabradia was responsible for unifying Dalmasca under a
single ruler. But both would meet very similar fates in the grand political
schemes of their neighbors. Nabradia's Salikawood, Mosphoran Highwaste,
Nabreus Deadlands, and the Baknamy headquarters, the Necrohol of Nabudis,
are all locations visited in FFXII.
|[ Rozarria ]
Empire of Rozarria to the west is the Ivalice's second greatest power.
Less hostile than the always land-hungry Archadian Empire, Rozarria
ceased its expansion for a time. But Archadia's invasion of Dalmasca
and other lands came as a shock to Rozarria, who could no longer ignore
the ever-increasing threat of the eastern empire. For this reason, Rozarria
prepared to declared war and engaged in a power struggle that would
shake the foundations of smaller nations in between.
While the party never actually visits Rozarria in the game, they make
the acquaintance of Al-Cid Margrace, the colorful heir to the Rozarrian
the Floating Lands, is one of Ivalice's smaller continents, and one
that exists in the sky above the Naldoan Sea, where it can only be reached
by airship. The party visits the magnificent Sky City of Bhujerba in
these lands, and also the magicite Lhusu Mines, which easily outstrip
the profitability of the crystal mines on land below.
|[ Jagds ]
from Final Fantasy Tactics Advance are areas known as Jagds. In these
places, airships cannot fly because of the malfunction of the skystones
in glossair rings. Without these, airships cannot fly, though the
Empires are discovering use of nethicite to overcome this.
The Jagds seen in FFXII are the Yensa (wherein one find the Ogir-Yensa
and Nam-Yensa Sandseas, Raithwall's Tomb, and the Zertinan Caverns),
Difohr (home of the Feywood, the Golmore Jungle, the Crystal Grande,
Eruyt Village, and the Ancient City of Giruvegan), Naldoa (in which
one can find the Ridorana Cataract and the Pharos at Ridorana), and
Ramooda (which contains the Paramina Rift, Mt. Bur-Omisace, and the
Stilshrine of Miriam).
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